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JamBit Games

Ian McCambridge

Ian-Michael Stewart McCambridge

Software Engineer · Game Developer · AI Systems

Software engineer and co-founder of JamBit Games, where I build Escape Purgatory across gameplay systems, tools, art pipelines, infrastructure, and production. At Meta through Crystal Equation, I work on analytics infrastructure and AI agents for engineering support and automation.

Experience

JamBit Games — Co-founder

Remote · Present

  • Develop and ship Escape Purgatory, a commercial Unity title released on Steam, owning gameplay systems and engineering in C#.
  • Own much of the game's technical art pipeline, including 3D modeling, UV mapping, texturing, rigging, animation, VFX, shaders, lighting, and optimization.
  • Compose original music and contribute to gameplay, world design, level design, and creative direction.
  • Build and operate studio infrastructure including Linux/VPS hosting, deployment, networking, websites, and Cuttle, a custom AI engineering harness for orchestrating coding agents and development workflows.

Crystal Equation @ Meta — AI Engineer

Menlo Park, CA · April 2022 – Present (4+ years)

  • Engineering support and development for Unidash, Meta's internal analytics and visualization platform, and Datamate, an internal data-warehouse expert agent.
  • Develop AIROC, an AI agent for engineering support that automates on-call triage, bug-fix workflows, metrics, and operational tooling.
  • Build reusable agent skills for multiple teams, including tooling that automates skill creation and development workflows.
  • Built an automated agent evaluation framework supporting CLI-driven testing and agent-initiated self-evaluation.
  • Previously supported Presto at scale, debugging distributed SQL failures and optimizing queries for memory, runtime, and CPU efficiency.
  • Handled production/on-call issues including OOMs, query failures, Hive/data-pipeline problems, transient infrastructure issues, and SEV identification/escalation; also built internal automation and reporting tooling.

Freelance — Full Stack Web Developer

Vacaville, CA · January 2022 – April 2022

  • Built and customized client web applications using PHP, JavaScript, CSS, SQL, and WordPress.
  • Implemented forms, database integrations, dashboards, e-commerce features, CRM workflows, and user-management systems.
  • Built client-side English/Spanish localization tooling using JavaScript and XPath.

Wise Auto Group — Software Developer / IT Specialist

Vacaville, CA · February 2021 – April 2022

  • Designed and built an internal Employee Management System in C#/.NET and SQL to automate account provisioning, manufacturer-site permissions, and IT workflows.
  • Migrated employee spreadsheet data into a structured MSSQL database hosted on AWS and built automation using Selenium, XML, and XPath.
  • Provided IT support for an 800+ employee organization across VoIP, RDS, VPN, virtual machines, and administrative systems.

Education

A.A. in Mathematics — Rainy River Community College

International Falls, MN · May 2020 · Honors, 4.0 GPA

A.S. in Computer Science — Solano Community College

Vacaville, CA · May 2018